![]() ![]() Like skeletons, corpses are immune to nature damage and flanking, and highly resistant to cold damage (but they can still be slowed, frozen, petrified or shattered). Generally, no particular strategy is needed other than wholesale slaughter. It is best to bottle them up with a chokepoint, using either a tank taunting or a Glyph of Repulsion. They can spring nasty ambushes (refer to Notes section), but this is rare. Spirits are not going to be a problem.11 November 2014 Dragon Age: Awakening Shadows of the Blackmarsh The Golems of Amgarrak Harvest of Amgarrak Dragon Age: Inquisition God of Secrets Lay Rest the Eastern Ramparts Lay Rest the Western Ramparts Undead Ramparts to the West Locations Dragon Age: Origins Redcliffe Village Dragon Age: Awakening Blackmarsh Undying The Golems of Amgarrak Amgarrak Thaig Dragon Age: Inquisition Chateau d'Onterre Crestwood Din'an Hanin Exalted Plains Fallow Mire Forbidden Oasis Lost Temple of Dirthamen Strategy Ĭorpses aren't blessed with many special abilities, so their only tactic is casting their single spell (if they have one) then they engage in melee. I return to the Fisherman and tell him Sun-Hair gave me permission to use the boat. Why can’t you just come out and say you need our help? Why can’t you just let me have a boat without me having to jump through hoops like a trained animal? You’re just as tricky and annoying as the rest. Okay, but I’m still not getting why this has anything to do with me. If it was returned, however, then they’d have the strength to fight back the Hakkonites. If the hold beast is sick or missing, the clan suffers. Okay, but if you fight them and they die, the oath is no more anyway? And what the hell does this have to do with me borrowing a boat for an hour or two? She goes on: their hold beast, Storvacker, is missing. Apparently she wants to fight the Hakkonites but she can’t without breaking their oath to remain peaceful. I turn to go but then Sun-Hair is still talking. Sun-Hair formally greets me, ignoring Harofsen’s threats, and invites me to share her fire in a nearby cave. I’d like to tell him I make no such distinction and bleed him dry, but Sun-Hair is standing right next to him and I need her cooperation if we’re not to start a war between every single Avaar and the Inquisition. ![]() I think you’re actually just too cowardly to fight me. Harofsen tells me he’ll not shed my blood in a hold that doesn’t belong to him. I resist the urge to wallop Harofsen straight over the cliff into the water and turn to greet them both. What the heck is he doing here? Harofsen tells Sun-Hair that she’d be much better protected by the Hakkonites as their warriors and hunters seem weak. This is evidently some sort of challenge and it’s a little intriguing, but of more interest is the conversation going on between Svarah and the Thane of the Hakkonites, Gurd Harofsen. The Avaar’s Thane, Svarah Sun-Hair, watches as two climbers race each other up the side of a rock face. It’s quite picturesque actually, and I’m almost glad I came. Stone Bear Hold is in the mountainside overlooking the water. I saved the world from would-be-God Corypheus and you won’t let me borrow a boat for a few hours without permission? For all the-do they not know who I am? I am the bloody Inquisitor. The Fisherman tells me I need to go to Stone Bear Hold and speak to his Thane Svarah Sun-Hair to gain permission to use the boat. Dorian puts it succinctly: of course they do. Apparently the island is named for the Lady of the Skies and the Avaar spirits warn them against going there. We ask to borrow a boat but the Fisherman warns us against going to the Lady’s Rest, the island in the South Kenric wants us to visit. If they keep trying to fight us, I’ll smack them back down. As I step over their bodies moments later, Bull wonders out loud what we’ve done this time. These are Hakkonites and they are obviously against us for some reason as one yells “down with the Inquisition” and raises his weapon. Two warriors are in the middle of trying to pressure the Fisherman into providing them with food but our arrival throws everything into chaos. Further down the shore we find a fishing hut with a few boats waiting outside.
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